Short:        Complete source to GMS colours module.
Author:       pmanias@ihug.co.nz (Paul Manias)
Uploader:     pmanias ihug co nz (Paul Manias)
Type:         dev/misc
Replaces:     dev/misc/gms_colours.lha
Architecture: m68k-amigaos

This is the complete C source code for compiling the colours module
in the Games Master System (NB: you must have installed the GMS
developer and user archives first).

Before downloading, make sure that you have read and accept the
following terms and conditions:

--------------------------------------------------------------------------

TERMS AND CONDITIONS

This source code is made available on the condition that it is only used
to further enhance the Games Master System.  IT IS NOT DISTRIBUTED FOR THE
USE IN OTHER PRODUCTS.  Developers may edit and re-release this source
code only in the form of its GMS module.  Use of this code outside of the
module is not permitted under any circumstances.

This source code stays the copyright of DreamWorld Productions regardless
of what changes or additions are made to it by 3rd parties.  A joint
copyright can be granted if the 3rd party wishes to retain some ownership
of said modifications.

In exchange for our distribution of this source code, we also ask you to
distribute the source when releasing a modified version of this module.
This is not compulsory if any additions are sensitive to 3rd party
copyrights, or if it would damage any commercial product(s).

--------------------------------------------------------------------------

The source has been tested for compiling with SAS/C and DiceC.  You
will also require an assembler program such as Phxass.