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dev/asm/Enforce_3Dmapp.lha

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Short:Fast 3D mapper in 68k asm, used in Enforce
Author:Filip Doksansky
Uploader:troda cbnet cz
Type:dev/asm
Architecture:m68k-amigaos
Date:2000-05-10
Download:dev/asm/Enforce_3Dmapp.lha - View contents
Readme:dev/asm/Enforce_3Dmapp.readme
Downloads:1009

DESCRIPTION
The Enfroce engine has been developed by Filip Doksansky. The used 68k
3D mapping code are still fastest what i seen in game, so i ask him if
is possible, when the Enforce is canceled, relase at least the very fast
beta (but it have limitations and bugses, ofcourse ;) what i still
holding and the sources, at least the critical ones.
Hope anyone find the asm sources interesting and try learn from it.
Feedback to author is not possible.

AUTHOR:
Filip Doksansky


Contents of dev/asm/Enforce_3Dmapp.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO     CRC       STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                 2678    5536  48.4% -lh5- 0186 May  8  2000 Enforce_3Dmapper_code.ReadMe
[generic]                  357     760  47.0% -lh5- 596a Mar 28  1980 Engine.i
[generic]                 7459   39762  18.8% -lh5- 02cc Mar 27  1980 Engine.s452
[generic]                 2330    9105  25.6% -lh5- b72f Mar 27  1980 rend_draw.c
[generic]                 2165    6794  31.9% -lh5- 1327 Mar 27  1980 rend_main.c
[generic]                  208     367  56.7% -lh5- 5682 Mar 27  1980 shared.h
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         6 files   15197   62324  24.4%            May 10  2000
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