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| Short: | Super Mario War |  | Author: | Florian Hufsky, Michael Schaffer - Port by Andrea Palmatè |  | Uploader: | andrea amigasoft net (Andrea Palmatè) |  | Type: | game/jump |  | Version: | 1.7 |  | Architecture: | ppc-amigaos |  | Date: | 2006-04-16 |  
| Download: | game/jump/smw.lha - View contents |  | Readme: | game/jump/smw.readme |  | Downloads: | 1910 |  
 |  | Super Mario War is a Super Mario Deathmatch game.
The goal is to stomp as many other Marios as possible to win the game.
It's a tribute to Nintendo and "Mario War by Samuele Poletto".
Features:
- Up to four players deathmatch fun
- Hilarious unreal tournament announcers (m m m monsterkill)
- Comes with the leveleditor - you can create your own maps
- The whole source code of the game is available
- Based on the jnrdev #2 tutorial example
- uses SDL+SDL_Mixer and is fully portable to windows, linux, ...
- CPU Players
- a whole bunch of game modes (featuring GetTheChicken, Domination, and and and)
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The archive now should be fixed.. please test it. i've tested it on my a1
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 Contents of game/jump/smw.lha
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