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game/misc/StrifeAGA-1.1.lha |
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Strife AGA - Version 1.1.0
--------------------------
History:
- v1.0.0: amiga port by lantus360 in 10/3/2013
- v1.1.0: music module added by DJM in 13/1/2019
Overview:
Strife is a first-person shooter video game developed by Rogue Entertainment and published by Velocity,
based on the Doom engine (id Tech 1) from id Software. Strife added some role-playing game elements and allowed
players to talk to other characters in the game's world. Along with Pathways into Darkness, Ultima Underworld and
System Shock, it is considered one of the first FPS-RPG games.
This port was made possible by using the Strife Branch of Chocolate-Doom Version 1.6
Minimum Requirements:
- Amiga 1200 (AGA)
- OS3.1
- 68040/40mhz CPU (note the game will run on an 020/030 at low framerates)
- At least 16Meg of FAST memory
- 60Meg HDD space
Recommended Requirements for Optimal Performance:
- Amiga A1200/A4000 with fast HDD transfer rates
- OS3.9 with Boing Bag 2 or higher installed
- 68060/50Mhz or higher
- 32Meg FAST Memory or higher
Usage:
1) You will need a copy of the commerical game. Place the following files in your Strife folder :
STRIFE1.WAD
VOICES.WAD
2) Double click on the Strife.exe icon
2) Profit
You can also run the game via command line by calling 'strife.exe' from the CLI - for example:
strife.exe -timedemo demo
Other useful command line flags:
-ntsc will switch to a NTSC monitor ID (the default is PAL)
-nosound will start the game without sfx/music and voice speech
-novoice will start the game without speech and will enable subtitles in the game
-nomusic will start the game without music
F8 will also toggle subtitles while in game.
Notes and Bugs:
* If you want to change the default key config, the easist way is to run SETUP.EXE from a Strife PC
installation and set your keys. Then replace the STRIFE.CFG file in the.chocolate-doom folder.
* Playing the game to completion should be possible. I havent done so yet but i am a fair way into the game.
* ASM routines from DoomAttack/ADoom have been used in Strife AGA - credits go to the authors of those ports.
* Sound is using the doomsound.library - credit goes to Joe Fenton for such an awesome and easy to use library.
* Strife AGA uses Kaalms C2P routines. Credit goes to him for making this possible.
* Thanks to NovaCoder for sharing his graphics startup/shutdown code.
* There is no RTG support and probably wont ever be. Sorry. (There will be RTG support soon, DJM.)
* Networking code has been disabled.
* There is a small memory leak that causes the program to exit with a malloc() error after its looped
through the attract mode 10-12 times. Investigating
* Music is now included in this build via doomsound.library. Requirement MIDI_Instruments file.
* Framerates are generally good on an 060. Some of the outdoor areas the framerate will dip.
* Per GPL - The source code has been provided and can be compiled via AmiDevCpp (the project file is included)
* This is my first Amiga port. Go easy on me :)
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Contents of game/misc/StrifeAGA-1.1.lha
PERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[unknown] 1690 1916 88.2% -lh5- ce51 Feb 5 11:33 StrifeAGA-1.1/.chocolate-doom.info
[unknown] 1686 1916 88.0% -lh5- cda5 Mar 1 2013 StrifeAGA-1.1/.chocolate-doom/savegames.info
[unknown] 1687 1916 88.0% -lh5- 3220 Mar 1 2013 StrifeAGA-1.1/.chocolate-doom/savegames/strife1.wad.info
[unknown] 15 36 41.7% -lh5- 46c7 Jan 18 1980 StrifeAGA-1.1/.chocolate-doom/savegames/STRIFE1.WAD/STRFSAV0.SSG/x
[unknown] 15 36 41.7% -lh5- 46c7 Jan 18 1980 StrifeAGA-1.1/.chocolate-doom/savegames/STRIFE1.WAD/STRFSAV1.SSG/x
[unknown] 15 36 41.7% -lh5- 46c7 Jan 18 1980 StrifeAGA-1.1/.chocolate-doom/savegames/STRIFE1.WAD/STRFSAV2.SSG/x
[unknown] 15 36 41.7% -lh5- 46c7 Jan 18 1980 StrifeAGA-1.1/.chocolate-doom/savegames/STRIFE1.WAD/STRFSAV3.SSG/x
[unknown] 15 36 41.7% -lh5- 46c7 Jan 18 1980 StrifeAGA-1.1/.chocolate-doom/savegames/STRIFE1.WAD/STRFSAV4.SSG/x
[unknown] 15 36 41.7% -lh5- 46c7 Jan 18 1980 StrifeAGA-1.1/.chocolate-doom/savegames/STRIFE1.WAD/STRFSAV5.SSG/x
[unknown] 15 36 41.7% -lh5- 46c7 Jan 18 1980 StrifeAGA-1.1/.chocolate-doom/savegames/STRIFE1.WAD/STRFSAV6.SSG/x
[unknown] 87 3527 2.5% -lh5- a040 Mar 3 2013 StrifeAGA-1.1/DEMO.LMP
[unknown] 4899 14352 34.1% -lh5- 877f Mar 29 1998 StrifeAGA-1.1/doomsound.library
[unknown] 5018 14520 34.6% -lh5- 7155 Apr 9 1998 StrifeAGA-1.1/doomsound.library.060
[unknown] 857 1617 53.0% -lh5- a119 Feb 5 11:34 StrifeAGA-1.1/doomsound.library.060.info
[unknown] 859 1617 53.1% -lh5- c9bd Feb 5 11:33 StrifeAGA-1.1/doomsound.library.info
[unknown] 2478669 4184738 59.2% -lh5- 6347 Mar 15 1998 StrifeAGA-1.1/MIDI_Instruments
[unknown] 1400 3198 43.8% -lh5- 26b8 Feb 27 2013 StrifeAGA-1.1/README
[unknown] 262982 534944 49.2% -lh5- c877 Feb 2 22:26 StrifeAGA-1.1/StrifeV1.1.exe
[unknown] 3994 4352 91.8% -lh5- b5e3 Feb 5 12:34 StrifeAGA-1.1/StrifeV1.1.exe.info
[unknown] 1712 3260 52.5% -lh5- dbf4 Feb 5 11:53 StrifeAGA-1.1/StrifeV1.1.readme
[unknown] 3170 3940 80.5% -lh5- 469b Feb 5 11:34 StrifeAGA-1.1/StrifeV1.1.readme.info
[unknown] 1213758 1213758 100.0% -lh0- 2683 Feb 5 11:32 StrifeAGA-1.1/StrifeV1.1_src.lha
[unknown] 1038 1974 52.6% -lh5- 97e1 Feb 27 2013 StrifeAGA-1.1/TODO
---------- ----------- ------- ------- ------ ---------- ------------ ----------
Total 23 files 3983611 5991797 66.5% Feb 5 21:38
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