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I was VERY impressed after playing YAGG - A very good zooming
gravity game. I got pissed off when I read it was coded 60% in
Blitz Basic. How come I couldn't make such a game?.. or maybe
I could... I tried, and after half an hour I had this early
BETA.
It's WAY faster than YAGG, but still written 100% by me in
100% Blitz Basic (No Asm used). You can't do much in this
version, only fly'round in an arena and shoot. I want You to
tell me what to include in the coming game! Test this, and
give me comments!
/ Mopz
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Contents of game/misc/wAZiT_3d.lha
PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 1069 1812 59.0% -lh5- 904e Jul 27 1997 Wazit/rEAD_mE_fIRST!.TXT
[generic] 2522 2916 86.5% -lh5- 0541 Jul 27 1997 Wazit/scoreline.pic
[generic] 23014 44644 51.6% -lh5- 61c3 Jul 27 1997 Wazit/Wazit3d
[generic] 256 383 66.8% -lh5- a211 Jul 27 1997 Wazit/Wazit3d.info
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 4 files 26861 49755 54.0% Jul 29 1997
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