Tile Fall is an extremely addictive game in which you must remove groups of
tiles of the same colour from a large grid of tiles. Remaining tiles will
fall down to fill any gaps left, creating further sets of same-coloured
tiles. Removing large groups of tiles at once provide dramatically higher
scores than smaller groups, so you need to work to build up groups of a
single colour.
The game is completely system friendly and will work with any Amiga running
Kickstart 2 or later.
>> changes from v1.4
- Now remembers the tileset you were using when you quit the game
- Information is available about new scores after merging high score
tables
- Game boards with just one of a single type of tile will not be
generated
- Quicker game-over skipping for impatient players ;)
- Startup code changed -- Tile Fall should NOT crash any longer when
started with CyberGFX screen modes.
- Validation checking on high score files during merging to stop merging
of damaged high score files
- Removed unnecessary opening of maths libraries
- New tile sets: SmileyTiles
See documentation for more information.
|