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Circuit War
Enemy CPU's occupy a common grid, but only one can ultimately survive.
Only by utilizing a fleet of gridrunners riding on an array of circuitry
festooned with various electronic objects, can each CPU bring about the
destruction of its enemies. The war is on - the total domination of the
Grid is up to you!
Circuit War is a 2-4 player strategy game that involves a whole lot more
strategy than I remember originally intending it to have! The game
requires the victorious player to crush the opposing CPU's by draining
their energy levels to below zero, & only a collision with a gridrunner
accomplishes this. As this is the only way to kill a player, the entire
object of the game is to build circuitry that can get your gridrunner
onto an opposing player's CPU or allow a beam shot that will push a
gridrunner into the CPU. Before discussing how to go about achieving
these two objectives, an explanation of the game basics & objects are in
order.
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Contents of game/think/circuitwar.lha
PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 20462 46916 43.6% -lh5- 2771 Feb 20 1989 CircuitWar
[generic] 7708 19912 38.7% -lh5- 15a1 Feb 20 1989 CircuitWar.doc
[generic] 110 578 19.0% -lh5- 6993 Feb 20 1989 CircuitWar.info
[generic] 593 1325 44.8% -lh5- 81e6 Mar 15 1994 Readme
[generic] 1073 2093 51.3% -lh5- ff6d Feb 20 1989 ReadmeV1.01
[generic] 22 264 8.3% -lh5- 3281 Feb 20 1989 fonts/2001.font
[generic] 772 1832 42.1% -lh5- eec3 Oct 3 1992 fonts/2001/8
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 7 files 30740 72920 42.2% Mar 15 1994
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