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This is the Shuttle Tydirium from Return of the Jedi. It took me
about 3 weeks to create it, so I hope you appreciate the level of
detail. There are a couple of things I'd like to do to it, like add
detail to the lower wings and the rear panel above the engines, but I
like it the way it is.
Two Essence textures are applied to the Shuttle: solid, to give all
the child objects the same attributes as the Main Body, and turbcolor
to break up the monotony of the solid color and give it some 'texture'
(No pun intended).
If you don't have Essence, you could save the attributes for the
main body, and apply it to all the sub-objects (except for the wind-
sheild and the engine ports) or you could buy Essence (I highly
recommend it).
The wings are set up for cycle motion in case you want to flip
them up for a landing (sorry, no landing gear).
Created by Eric Ladner (GEnie ID: E.LADNER1)
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Contents of pix/3dobj/r-shut.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 510 928 55.0% -lh5- 32de Oct 20 1994 shuttle/readme
[generic] 72615 184338 39.4% -lh5- 4541 Jan 22 1995 shuttle/shuttle.io
[generic] 102 106 96.2% -lh5- 5de5 Jan 22 1995 SHUTTLE/SHUTTLE.IO.kam
[generic] 233 782 29.8% -lh5- c3fc Jan 22 1995 SHUTTLE/SHUTTLE.IO.mat
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 4 files 73460 186154 39.5% May 30 1997
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