Short:        Prince of Persia engine (SDL)
Author:       FreePrince Development Team
Uploader:     aGGreSSor/CPU (amitrans narod ru)
Type:         game/jump
Version:      0.4cvs
Requires:     ABIv0; i386
Architecture: i386-aros
Distribution: aminet

============================== F E A T U R E S ==============================

This is a compiled version of the latest cvs release,
It's very alpha and there don't appear to be any wall detection.
Honestly it's quite useless as it is, it's more of a toy really.

============================ R E Q U I R E M E N T ==========================

FreePrince tested and worked fine on the following configurations:

- IcarOS i386               (Kickstart 51.51, Workbench 40.0, AROS ABIv0)
- AROS One i386             (Kickstart 51.51, Workbench 40.0, AROS ABIv0)

================================= U S A G E =================================

In the port for AROS, I tried to give you the ability to play
with all possible tricks at once. Click on the "Tricks" icon.

Click on the "FreePrince" icon for start.

================================ S O U R C E ================================

You probably know that Jordan Mechner released all the source code
of the original game freely? You can find them here:

https://github.com/jmechner/Prince-of-Persia-Apple-II

All prince emulators work on this codebase.
Unfortunately, this particular project was abandoned.
Nevertheless, the game looks as it was originally intended: 
there are no enemy in it!

FreePrince 0.4-pre-alpha-rata
Written by FreePrince Development Team

Original project site: http://www.princed.com.ar

This is free software, see the source for copying conditions.
There is NO warranty; not even for MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE.

AROS cross-compilation by

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                home cross-compilation factory