Short: Number-connection puzzle game for MUI Author: Markus Lunk Uploader: Markus Lunk Type: game/think Version: 1.1 Architecture: ppc-morphos >= 3.0 Distribution: Aminet NumSnake - connect the numbers ============================== A grid, a handful of numbered dots, and one line: start at 1 and draw a single continuous path through 2, 3, 4 ... in order. The clock runs from the first move, and the best results are kept in a highscore list. Two modes: Connect the line only has to pass through the numbers in order; cells may be left empty. The default, and a quick game. Fill the line must pass through the numbers in order AND cover every cell of the grid exactly once. Much harder. Every puzzle is generated on the spot and always has a solution. Grids go from 2x2 to 16x16 with as many numbers as you like; the same seed always gives the same puzzle, so a friend can play yours. Playing ------- Drag with the left mouse button from cell to cell, or use the cursor keys. Step back by moving onto the previous cell or with Backspace. The toolbar starts a new game, pauses the clock or restarts the same puzzle. Settings -------- Grid width and height, the number of numbers, the mode, the seed and your name for the highscore list. Set them in the Preferences window (Save writes them into the icon), as tool types, or on the Shell: NumSnake 8 8 10 connect 42 NumSnake WIDTH=8 HEIGHT=8 NUMBERS=10 MODE=fill NAME=Anna A value that is not valid is refused with a message saying what is allowed; from the icon it is replaced by its default and you are told which one. Requirements ------------ MorphOS 3.x. The highscore list uses sqlite.library and the toolbar pictures use Reggae, both part of MorphOS; without them the game still runs. Installation ------------ Unpack the archive anywhere and double-click NumSnake. Keep the Icons drawer next to the program. Docs/Readme.md has the full manual. Changes in 1.1 -------------- * The program icon is a real MorphOS icon with tool types; Preferences -> Save no longer replaces it with a blank one. * Shell arguments and tool types are checked; NumSnake 8 8 10 connect 42 works as documented. * The highscore window has a chooser for every grid size, count of numbers and mode you have played, smallest first; it opens on the current one. * About MUI... opens the MUI About window. * Fixed a possible hang on the very first start, while the highscore file was created and the network stack was still busy (seen under emulation). * No more crash when the program exits. Development assisted by GenAI. Freely distributable. (C) 2026 Markus Lunk.