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Short: | Fix to make early version of DOOM.WAD work on Amiga |
Author: | anders.bylund mbox302.swipnet.se (Anders Bylund) |
Uploader: | anders bylund mbox302 swipnet se (Anders Bylund) |
Type: | game/patch |
Version: | 1.0 |
Architecture: | m68k-amigaos |
Date: | 1998-05-18 |
Download: | game/patch/Dptex.lha - View contents | Readme: | game/patch/Dptex.readme |
Downloads: | 634 |
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Dptex v1.0
----------
Some version of registered DOOM.WAD do not work on the Amiga.
ADoom and DoomAttack stops with an error.
Error: W_GetNumForName: STBAR not found!
The DPTEX.WAD file puts the missing textures/patches back into DOOM.WAD
to make it work with Adoom/DoomAttack.
My DOOM.WAD file is 10396254 bytes long, and I can now play all three missions.
I do not know if it will work with other versions of DOOM.WAD
Requirements
------------
DOOM.WAD (10396254 bytes)
Usage
-----
To use it, just put the file into your \doom directory,
and then at the command prompt type:
Adoom -file DPTEX.WAD [the other wad(s) you want to add go here]
DoomAttack -file DPTEX.WAD [ - : - ]
Author
------
Anders Bylund
Email : anders.bylund@mbox302.swipnet.se
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Contents of game/patch/Dptex.lha
PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 273 628 43.5% -lh5- ba84 May 17 1998 Dptex.info
[generic] 512 995 51.5% -lh5- 2410 May 17 1998 Dptex/dptex.readme
[generic] 1354 1876 72.2% -lh5- a6cf May 17 1998 Dptex/dptex.readme.info
[generic] 234 342 68.4% -lh5- 8e59 Apr 18 1998 Dptex/DPTEX.TXT
[generic] 42656 91102 46.8% -lh5- 5032 Apr 18 1998 Dptex/DPTEX.WAD
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 5 files 45029 94943 47.4% May 18 1998
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