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(This is the "ReadMe" file for RoleMaster.lha)
The main part of this package is a character generator for ICE's RoleMaster
FRPG. It handles all of the "bookkeeping", making creation of PCs and NPCs
faster and easier, while still allowing you full control over how the character
develops. It is designed to be flexible; most optional or house rules can be
incorporated with little or no difficulty.
It draws from the basic game, as well as from Companions I-V and from the
Elemental Companion, so all the multitude of classes and skills are available.
All the background option tables are also included. Spell development can be
handled either by the traditional "by list pick" method, or by the "by spell"
method introduced in the Companions.
It also features the ability to "randomly" advance characters. In other words,
the computer can decide for you what skills the character trains in for a given
level, based upon previous training, skill costs, and "per level" bonuses (if
used). This is especially handy with high-level NPCs, and can introduce some
interesting character quirks.
The package also includes a combat program based on the "Super Fast Combat
System" introduced in RMCIII, and a weather generator based on the system
presented in TSR's AD&D Wilderness Survival Guide.
Last, but not least, the package is extensively documented, so it shouldn't
be too difficult to utilize. (The documentation does, of course, assume at
least a minimal familiarity with the RoleMaster system.)
This is version Am1.0 for the Amiga, copyright 1992 by Darryl C. Burgdorf. It
is being distributed as shareware, and is freely distributable so long as the
contents of the package remain complete and unaltered. (See the documentation
file for more detail.)
Comments, questions, suggestions, bug reports and flames should all be sent
to dburgdor@unmcvm.unmc.edu or @cwis.unomaha.edu.
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Contents of game/role/RoleMaster.lha
PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 35 35 100.0% -lh0- f02b Apr 15 1992 RM.Program/.info
[generic] 729 1934 37.7% -lh5- 8c50 Apr 15 1992 RM.Program/CharIcon
[generic] 798 2173 36.7% -lh5- f3f8 Apr 15 1992 RM.Program/CharInfoA
[generic] 21 21 100.0% -lh0- 98dc Apr 15 1992 RM.Program/CharInfoB
[generic] 8225 30208 27.2% -lh5- f11e Apr 15 1992 RM.Program/CombatProg
[generic] 920 2738 33.6% -lh5- 4b4d Apr 15 1992 RM.Program/CustomRaces
[generic] 570 1221 46.7% -lh5- 02e8 Apr 15 1992 RM.Program/DocFile.info
[generic] 33009 48908 67.5% -lh5- 3e13 Apr 15 1992 RM.Program/HiSoftBASIC.library
[generic] 17405 62284 27.9% -lh5- 0ea2 Apr 15 1992 RM.Program/MainLoop
[generic] 18955 64476 29.4% -lh5- 2997 Apr 15 1992 RM.Program/MainMenu
[generic] 646 1853 34.9% -lh5- f23e Apr 15 1992 RM.Program/OccuData
[generic] 435 852 51.1% -lh5- fe23 Apr 15 1992 RM.Program/RoleMaster
[generic] 584 1874 31.2% -lh5- ad36 Apr 15 1992 RM.Program/RoleMaster.info
[generic] 19288 70076 27.5% -lh5- ef13 Apr 15 1992 RM.Program/SetupStuff
[generic] 6334 17860 35.5% -lh5- 9fbf Apr 15 1992 RM.Program/SkillCostInput
[generic] 10714 42568 25.2% -lh5- d2b7 Apr 15 1992 RM.Program/SkillCosts
[generic] 3003 13553 22.2% -lh5- 3228 Apr 15 1992 RM.Program/SkillData1
[generic] 2982 14385 20.7% -lh5- 9852 Apr 15 1992 RM.Program/SkillData2
[generic] 11170 39356 28.4% -lh5- 42ba Apr 15 1992 RM.Program/WeatherGen
[generic] 338 894 37.8% -lh5- 859c Apr 15 1992 RM.Program.info
[generic] 29020 76519 37.9% -lh1- 38cd Nov 15 1992 RM.Program/DocFile
[generic] 364 594 61.3% -lh5- 2aaa Nov 15 1992 ZZEndPad.foo
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 22 files 165545 494382 33.5% Nov 17 1992
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