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.-------------------------------------------------------.
<<( ( ( ( | | | ) ) ) )>>
.-'-------------------------------------------------------`-.
| (c) 1996 [-=> r a d i u s <=-] |
| ______ ______ |
| |__ __|___ ___ ___ ____ __ ___|__ __| ___ ___ |
| | || __|/ __|/ __| __| | / _ \ | (__)/ + / \ |
| | || __|__ |__ | __| |_| _ || | | | | | | |
| |__||____|___/|___/|____|____|__|__||__|__|\___/|__|__| |
`-.-------------------------------------------------------.-'
| volume 1 MOD-album (OctaMED multi-module) |
`-------------------------------------------------------'
.----------------------------------------------------------.
| Track listing: |------------.
| |__ .-, _ |
| 1. tesselation (infinite) Chip trance |___ | _ | '|
| 2. nebulize (approx 4:30) Hardchip | __| __ | _|
| 3. the knowledge of self (infinite) Ambient chip | (__). __| _|
| 4. devote (infinite) Chip techno | (__) |
| 5. target ( ) 'Aphex' chiptune |------------'
`----------------------------------------------------------'
This is the first in a series of releases of .MODs and .MEDs in a
multi-module 'mod album' format. The main goal of mod albums is to
release a set of songs with common stylistic and emotional elements
in a coherent package that goes beyond the single mod. These albums
will be primarily released in OctaMED format, since this easily
supports multiple songs within one file (although I will hopefully
get around to pro-tracker conversion of these releases ;)
The reason for doing this is to get trackers aware of the musical
complexities and possibilities involved in the production of a set
of music which comprises a coherent 'album' (not to mettion that I
felt like doing this ;)
Hopefully this first mod-album will serve as an example of what the
OctaMED MMD1 mod format is capable of, (and of the potential for
the overlooked OctaMED synthsounds).
Samples were obtained from:
Synthsounds created by me.
Drum Synthounds converted from samples to octamed synthosunds
using the SYNtool utility (written by me ;)
Samples various other mods (I really have no idea
where I got most of my sample collection from...
...if you're one of the 'source of the samples
is more important than the actual music' types,
then perhaps you're missing the point of the
music...
S3M.beat From the Second Reality soundtrack (ugh...oh no...
everyone rips those samples...how un-original)
...whatever...
Visit the Radius home page:
http://www.io.org/~radius
Or email me:
radius@io.org
|
Contents of mods/techn/radius_tss.lzh
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 107030 322324 33.2% -lh1- 4e69 Dec 25 11:33 tesselation_1
[generic] 38688 71178 54.4% -lh1- 01df Dec 25 11:30 tesselation_1.iff
[generic] 1324 3517 37.6% -lh1- aca4 Dec 25 11:31 tesselation_1.readme
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 3 files 147042 397019 37.0% Apr 8 1996
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