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misc/emu/Arnold-m68k.lha

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Short:Amstrad CPC/CPC Plus/GX4000 emulator
Author:Kevin Thacker (Arnold), Amiga port by John Stringer
Uploader:Zoopster (JCEC_1 yahoo co uk)
Type:misc/emu
Version:1.2
Architecture:m68k-amigaos >= 3.1.0
Date:2026-10-27
Requires:68040 or better, AGA
Replaces:misc/emu/Arnold-m68k.lha
Distribution:Aminet
Download:misc/emu/Arnold-m68k.lha - View contents
Readme:misc/emu/Arnold-m68k.readme
Downloads:461

Arnold for Amiga is a port of Kevin Thacker's Arnold, the Amstrad CPC
emulator, to 68k AmigaOS 3.x with AGA. It emulates the CPC 464, 664 and
6128 as well as the CPC 6128 Plus and the GX4000 console: Plus cartridges,
disks and snapshots, with sound through Paula, on PAL and NTSC displays.
Released with Kevin's blessing, under the GPL.

Requirements
------------
- AmigaOS 3.1 or later, AGA.
- A 68040 or better: PiStorm32 (Emu68), 68060 cards, or BigMig on MiSTer.
  No FPU needed.
- lowlevel.library is optional (CD32 pads).
- Fast vertical scrolling uses about 0.5 MB more chip RAM; with less
  free, Arnold falls back to the plain display (NOVSHIFT forces that).

What to expect
--------------
Arnold for Amiga targets PiStorm/Emu68-class machines. On an A1200 with
a PiStorm32 CM4, the games tested run at full speed (Sonic GX at 50 fps
without frame skip, springs included, measured: about 60% of the frame
time). On BigMig (MiSTer) games
currently run below full speed; use Arnold-060 with frame skip. Real
68060 accelerator cards have not been tested; expect games below full
speed. 68030 machines are too slow for games.

Installation
------------
Copy the Arnold drawer anywhere. Start one of the presets:
  Arnold PiStorm   68040 build, sound on, frame skip up to 3
  Arnold BigMig    68060 build, sound on, frame skip up to 3
  Arnold RTG       as Arnold PiStorm, on an RTG screen with scanlines
or the program itself. HELP opens the menu (media, settings, controls).
README.txt in the drawer has the details, keys and Shell options.

The drawer includes the Plus system cartridge (BASIC 1.1, AMSDOS and
Burnin' Rubber) and the CPC 464/664/6128 system ROMs, so CPC disks and
the built-in game work at once, and Games.db (settings for known
games). Supply your own cartridge (.cpr) and disk (.dsk) images.

Features
--------
- CPC 464, 664, 6128, 6128 Plus and GX4000 models, picked in the menu.
- Plus / GX4000 cartridges (.cpr), standard and extended disks (.dsk) in
  drives A and B, snapshots (.sna).
- Tapes (.cdt) with fast loading and an optional loading sound; disk
  saves written back to the .dsk (the original kept as .bak).
- PAL or NTSC (or as Workbench); on NTSC the CPC still runs at its own
  50 Hz, so games and music keep their correct speed.
- Paula sound (8-bit stereo); frame skip keeps heavy games at full speed.
- RTG screen (experimental, RTG): with an RTG board and an 8-bit mode
  (PiStorm VideoCore, uaegfx) the emulation and the menu show on an RTG
  screen, optionally with scanlines (Hard 25/50/75%, Blended light,
  normal, strong). Off by default.
- Games.db: settings for known games (wide, full height, key remap,
  joy keys), found by the CRC-32 of the cartridge, disk or tape.
- Menu with pull-down options, per-game settings (for disk games too),
  keyboard map, IFF and PNG screenshots; Workbench presets with
  ToolTypes. Full height (TALL) and wide (WIDE) options, per-game key
  remap (REMAP=) with a key-map editor and presets.
- Joystick in port 2 (normal or CD32 pad, chosen in the menu) and the
  keyboard as a joystick (mode 3: X / Space are fire 1, for R-Type).
- Fixes to the Arnold core found during the port: Plus soft scroll,
  raster and DMA interrupt timing, CRTC and ASIC write timing, the sound
  chip, the Z80 overflow flag, disk image loading and more (offered
  upstream as patches).

Known issues
------------
- NTSC shows fewer lines than PAL, so games drawn to the screen edges
  lose their top and bottom; use PAL for the full picture.
- Tapes load only: no saving to tape, and only .cdt images (no .wav).

History
-------
1.2    RTG screen (experimental): the emulation and the menu on an
       8-bit RTG screen, with scanlines (Hard 25/50/75%, Blended
       light/normal/strong) and an Arnold RTG preset (Hard 50%). A game
       settings database (Games.db). Joy keys mode 3: X / Space are
       fire 1. HIRES screen: stale lines (changed lines not redrawn)
       fixed.
1.1    Optional tape loading sound (TAPESOUND). Fixes from a code
       review: game key maps cut off when saved, a fast-RAM leak on
       every Help/Reset, a failed ROM load, bad REMAP= values, a double
       free on close with plain screen buffers, a bad .cpr starting the
       previous game, stuck joystick keys after Help, disk write-back
       refused on volumes that shorten long names, and smaller bounds
       checks. Joy keys: key repeat ignored, a key-up is never lost; menu
       and docs say which keys are fire 1 and fire 2.
1.0    Tape (.cdt) support with fast loading. Disk write-back (the
       original kept as .bak). Wide screen option (WIDE). Key-map
       editor and presets. Pinball Dreams intro logo fixed (monitor
       line length and horizontal flywheel).
       From 0.x: every CPC model, 50 fps Sonic GX, Paula sound.
0.9    Sonic GX at full 50 fps on a PiStorm, springs included (code
       shaped for Emu68). Much cleaner sound (sound chip fixes). Pinball
       Dreams fixed (CRTC write timing) and a Full height option (TALL).
       Per-game key remap (REMAP=, remap= in prefs); disk games now get
       their own <disk>.prefs. Plus register and DMA timing closer to
       real hardware. 80-track disk images load (Pinball Dreams: Beat
       Box, Nightmare). A display left at 60 Hz by another program is
       put back to 50 Hz (PAL).
0.8    Faster vertical scrolling (the display moves the picture in a
       taller chip RAM buffer instead of redrawing it) and faster Plus
       sprites. Sonic GX on a PiStorm: the slowdown on fast vertical
       scrolls (springs) is now barely noticeable.
0.7    Much faster on full-screen scrolling games: only changed parts of
       the screen are written to chip RAM, 5 or 6 bitplanes where 8 are
       not needed, batched video emulation, table-driven Plus soft
       scroll. Sonic GX: 41 -> 49 fps on an A1200 with PiStorm32, without
       frame skip. New Arnold-030 build.
0.6    CPC 464/664/6128 and GX4000 models; Video mode (Auto/PAL/NTSC)
       and Game speed in a new Settings box and Display menu; correct
       50 Hz game and music speed on NTSC; menu fits 200 lines; screen
       surround shows the CPC border colour; no Workbench flash.
0.5.2  Plus DMA interrupt fixes: Sonic GX's Green Hill split glitch and
       its frozen special stage. The menu scrolls on NTSC displays.
0.5.1  First Aminet release.

Source and reports
------------------
Source, patches and issue tracker: https://github.com/z00p/arnold-amiga
Please report problems there with the game, your settings and your
machine.

Credits
-------
Arnold (c) Kevin Thacker, GPL-2.0. Amiga port by John Stringer, 2026.
CPCEC by CNGSoft was the accuracy reference for the Plus fixes.
The RTG screen uses the RTG display framework rtgfw (c) 2026 Zoopster,
MIT licence (LICENSE-rtgfw in the drawer).


Contents of misc/emu/Arnold-m68k.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[Amiga]                  79023  131156  60.3% -lh5- 2e42 Oct 26 13:37 Arnold/roms/system.cpr
[Amiga]                  13204   16384  80.6% -lh5- d132 Oct 26 13:37 Arnold/roms/cpc664/os.rom
[Amiga]                  13314   16384  81.3% -lh5- 3ea0 Oct 26 13:37 Arnold/roms/cpc664/basic.rom
[Amiga]                  13227   16384  80.7% -lh5- 9481 Oct 26 13:37 Arnold/roms/cpc6128/os.rom
[Amiga]                  13320   16384  81.3% -lh5- f483 Oct 26 13:37 Arnold/roms/cpc6128/basic.rom
[Amiga]                  13049   16384  79.6% -lh5- 2763 Oct 26 13:37 Arnold/roms/cpc464/os.rom
[Amiga]                  12927   16384  78.9% -lh5- 9df0 Oct 26 13:37 Arnold/roms/cpc464/basic.rom
[Amiga]                  10808   16384  66.0% -lh5- c7ee Oct 26 13:37 Arnold/roms/amsdos.rom
[Amiga]                  10028   24615  40.7% -lh5- e27c Oct 26 13:37 Arnold/README.txt
[Amiga]                    628    1065  59.0% -lh5- d0ad Oct 26 13:37 Arnold/LICENSE-rtgfw
[Amiga]                    717    1498  47.9% -lh5- a7b1 Oct 26 13:37 Arnold/Keyboard.iff.info
[Amiga]                   2971   27280  10.9% -lh5- ddf0 Oct 26 13:37 Arnold/Keyboard.iff
[Amiga]                    652    1175  55.5% -lh5- 4991 Oct 26 13:37 Arnold/Games.db
[Amiga]                   7113   18329  38.8% -lh5- dd14 Oct 26 13:37 Arnold/COPYING
[Amiga]                   3304    7205  45.9% -lh5- 2160 Oct 26 13:37 Arnold/Arnold.readme
[Amiga]                   1169    5308  22.0% -lh5- 06b2 Oct 26 13:37 Arnold/Arnold.info
[Amiga]                 230677  507356  45.5% -lh5- 5f5e Oct 26 13:37 Arnold/Arnold-060-Max
[Amiga]                 228218  500364  45.6% -lh5- bd81 Oct 26 13:37 Arnold/Arnold-060
[Amiga]                 206227  461800  44.7% -lh5- 672d Oct 26 13:37 Arnold/Arnold-040-Max
[Amiga]                 205390  449920  45.7% -lh5- a7e2 Oct 26 13:37 Arnold/Arnold-030
[Amiga]                    475    1296  36.7% -lh5- f359 Oct 26 13:37 Arnold/Arnold RTG.info
[Amiga]                    108     120  90.0% -lh5- 21aa Oct 26 13:37 Arnold/Arnold RTG
[Amiga]                    438    1272  34.4% -lh5- 6ad0 Oct 26 13:37 Arnold/Arnold PiStorm.info
[Amiga]                     93     101  92.1% -lh5- 6474 Oct 26 13:37 Arnold/Arnold PiStorm
[Amiga]                    482    1285  37.5% -lh5- 4e0c Oct 26 13:37 Arnold/Arnold BigMig.info
[Amiga]                     93     101  92.1% -lh5- 6474 Oct 26 13:37 Arnold/Arnold BigMig
[Amiga]                 204109  455640  44.8% -lh5- 98f4 Oct 26 13:37 Arnold/Arnold
[Amiga]                   9759   10022  97.4% -lh5- 004e Oct 25 21:49 Arnold.info
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total        28 files 1281523 2721596  47.1%            Oct 27 02:43
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